AI Insights · Timothy · October 2021
Top 5 iOS Sandbox Games in Latin America Q3 2021
Discover the performance of the top 5 sandbox games on iOS in Latin America for Q3 2021, including trends in weekly downloads, revenue, and active users.
In Q3 2021, the top 5 sandbox games on iOS in Latin America showed diverse performance trends in weekly downloads, revenue, and active users. Here’s a closer look at how these games fared:
Roblox, developed by Roblox Corporation, saw notable trends in both revenue and user engagement. The game’s weekly revenue started at around $294.5K at the end of June and experienced fluctuations throughout the quarter, peaking at approximately $340.1K by the end of September. Weekly downloads showed a significant increase, particularly in the last week of September, reaching 153.7K. Active users, however, showed a declining trend from 1.42M in late June to about 1.36M by the end of September.
MultiCraft — Build and Mine! from MultiCraft Studio did not generate revenue during this period but maintained a steady download rate. Weekly downloads peaked at 21.1K in mid-July and then stabilized around 15K towards the end of September. Active users saw a peak of 63.3K in mid-July and then varied between 47.5K and 56.8K throughout the quarter.
Block Craft 3D: Building Games by Wildlife Studios saw modest revenue figures, with weekly revenue peaking at around $1.2K in the first week of July and then fluctuating around $700 towards the end of the quarter. Weekly downloads remained relatively stable, averaging around 12K. Active user numbers stayed consistent, ranging from 71K to 74K throughout the quarter.
Mini World: CREATA, published by Miniwan Tech, experienced a steady but low revenue trend, with a peak of $966 in late June and generally staying below $700 for the remainder of the quarter. Downloads saw a peak of 15.4K at the end of June but gradually declined to around 5K by the end of September. Active users also showed a downward trend, starting at 81K and decreasing to approximately 57K by the end of the quarter.
Kawaii World - Craft and Build by Anna Bryk did not generate any revenue during Q3 2021. However, the game maintained a steady download rate, peaking at 8.9K in early August and then stabilizing around 6K towards the end of September. Active users showed a similar trend, starting at 17.3K and decreasing to around 14.6K by the end of the quarter.
These insights are sourced from Sensor Tower, where more detailed data and analysis on app performance can be found.